c3d-utils
|
encode(unsigned char *, short int) const =0 | UuIcsC3d::BasicIO | [pure virtual] |
encode(unsigned char *, unsigned short) const =0 | UuIcsC3d::BasicIO | [pure virtual] |
encode(unsigned char *, float) const =0 | UuIcsC3d::BasicIO | [pure virtual] |
encode_array(unsigned char *, short int const *, int n) const | UuIcsC3d::BasicIO | [virtual] |
encode_array(unsigned char *, unsigned short const *, int n) const | UuIcsC3d::BasicIO | [virtual] |
encode_array(unsigned char *, float const *, int n) const | UuIcsC3d::BasicIO | [virtual] |
get_encoding() const =0 | UuIcsC3d::BasicIO | [pure virtual] |
to_float(unsigned char const *) const =0 | UuIcsC3d::BasicIO | [pure virtual] |
to_int16(unsigned char const *) const =0 | UuIcsC3d::BasicIO | [pure virtual] |
to_int32(unsigned char const *) const =0 | UuIcsC3d::BasicIO | [pure virtual] |
to_uint16(unsigned char const *) const =0 | UuIcsC3d::BasicIO | [pure virtual] |
to_uint32(unsigned char const *) const =0 | UuIcsC3d::BasicIO | [pure virtual] |